1 /*
2  * This file is part of gtkD.
3  *
4  * gtkD is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License
6  * as published by the Free Software Foundation; either version 3
7  * of the License, or (at your option) any later version, with
8  * some exceptions, please read the COPYING file.
9  *
10  * gtkD is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13  * GNU Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public License
16  * along with gtkD; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
18  */
19 
20 // generated automatically - do not change
21 // find conversion definition on APILookup.txt
22 // implement new conversion functionalities on the wrap.utils pakage
23 
24 
25 module gobject.WeakRef;
26 
27 private import gobject.ObjectG;
28 private import gobject.c.functions;
29 public  import gobject.c.types;
30 
31 
32 /**
33  * A structure containing a weak reference to a #GObject.
34  * 
35  * A `GWeakRef` can either be empty (i.e. point to %NULL), or point to an
36  * object for as long as at least one "strong" reference to that object
37  * exists. Before the object's #GObjectClass.dispose method is called,
38  * every #GWeakRef associated with becomes empty (i.e. points to %NULL).
39  * 
40  * Like #GValue, #GWeakRef can be statically allocated, stack- or
41  * heap-allocated, or embedded in larger structures.
42  * 
43  * Unlike g_object_weak_ref() and g_object_add_weak_pointer(), this weak
44  * reference is thread-safe: converting a weak pointer to a reference is
45  * atomic with respect to invalidation of weak pointers to destroyed
46  * objects.
47  * 
48  * If the object's #GObjectClass.dispose method results in additional
49  * references to the object being held (‘re-referencing’), any #GWeakRefs taken
50  * before it was disposed will continue to point to %NULL.  Any #GWeakRefs taken
51  * during disposal and after re-referencing, or after disposal has returned due
52  * to the re-referencing, will continue to point to the object until its refcount
53  * goes back to zero, at which point they too will be invalidated.
54  * 
55  * It is invalid to take a #GWeakRef on an object during #GObjectClass.dispose
56  * without first having or creating a strong reference to the object.
57  */
58 public class WeakRef
59 {
60 	/** the main Gtk struct */
61 	protected GWeakRef* gWeakRef;
62 	protected bool ownedRef;
63 
64 	/** Get the main Gtk struct */
65 	public GWeakRef* getWeakRefStruct(bool transferOwnership = false)
66 	{
67 		if (transferOwnership)
68 			ownedRef = false;
69 		return gWeakRef;
70 	}
71 
72 	/** the main Gtk struct as a void* */
73 	protected void* getStruct()
74 	{
75 		return cast(void*)gWeakRef;
76 	}
77 
78 	/**
79 	 * Sets our main struct and passes it to the parent class.
80 	 */
81 	public this (GWeakRef* gWeakRef, bool ownedRef = false)
82 	{
83 		this.gWeakRef = gWeakRef;
84 		this.ownedRef = ownedRef;
85 	}
86 
87 	/** */
88 	this(void* object)
89 	{
90 		g_weak_ref_init(gWeakRef, object);
91 	}
92 
93 	/**
94 	 */
95 
96 	/**
97 	 * Frees resources associated with a non-statically-allocated #GWeakRef.
98 	 * After this call, the #GWeakRef is left in an undefined state.
99 	 *
100 	 * You should only call this on a #GWeakRef that previously had
101 	 * g_weak_ref_init() called on it.
102 	 *
103 	 * Since: 2.32
104 	 */
105 	public void clear()
106 	{
107 		g_weak_ref_clear(gWeakRef);
108 	}
109 
110 	/**
111 	 * If @weak_ref is not empty, atomically acquire a strong
112 	 * reference to the object it points to, and return that reference.
113 	 *
114 	 * This function is needed because of the potential race between taking
115 	 * the pointer value and g_object_ref() on it, if the object was losing
116 	 * its last reference at the same time in a different thread.
117 	 *
118 	 * The caller should release the resulting reference in the usual way,
119 	 * by using g_object_unref().
120 	 *
121 	 * Returns: the object pointed to
122 	 *     by @weak_ref, or %NULL if it was empty
123 	 *
124 	 * Since: 2.32
125 	 */
126 	public ObjectG get()
127 	{
128 		auto __p = g_weak_ref_get(gWeakRef);
129 
130 		if(__p is null)
131 		{
132 			return null;
133 		}
134 
135 		return ObjectG.getDObject!(ObjectG)(cast(GObject*) __p, true);
136 	}
137 
138 	/**
139 	 * Initialise a non-statically-allocated #GWeakRef.
140 	 *
141 	 * This function also calls g_weak_ref_set() with @object on the
142 	 * freshly-initialised weak reference.
143 	 *
144 	 * This function should always be matched with a call to
145 	 * g_weak_ref_clear().  It is not necessary to use this function for a
146 	 * #GWeakRef in static storage because it will already be
147 	 * properly initialised.  Just use g_weak_ref_set() directly.
148 	 *
149 	 * Params:
150 	 *     object = a #GObject or %NULL
151 	 *
152 	 * Since: 2.32
153 	 */
154 	public void init(ObjectG object)
155 	{
156 		g_weak_ref_init(gWeakRef, (object is null) ? null : object.getObjectGStruct());
157 	}
158 
159 	/**
160 	 * Change the object to which @weak_ref points, or set it to
161 	 * %NULL.
162 	 *
163 	 * You must own a strong reference on @object while calling this
164 	 * function.
165 	 *
166 	 * Params:
167 	 *     object = a #GObject or %NULL
168 	 *
169 	 * Since: 2.32
170 	 */
171 	public void set(ObjectG object)
172 	{
173 		g_weak_ref_set(gWeakRef, (object is null) ? null : object.getObjectGStruct());
174 	}
175 }